Extreme Determinism November 27, 2008
Posted by Snoopy in Current-affairs, Observation.3 comments

At time of creation brains are like computers; dumb. They start off only being able to do extremely basic, low-order tasks, typically hardwired in by parental genes or, for that matter, lab-coated boffins, and continue to do so until programmed to do otherwise. In humans such programming occurs every minute of every day from conception to conflagration. Brains are like sponges, they exist to soak up stuff; they may shed a bunch along the way, and they certainly do a great job of storing and processing what sticks, but everything starts with and hinges on that input, and it’s no surprise that our keenest senses sit in such proximity.
So what has this to do with determinism? Setting aside all strict dictionary and wikipedia definitions (though do feel free to indulge at your leisure), determinism simply states that we do what we do because of everything we’ve touched before. If we’ve swum, voted Labour, learnt French or ridden a bike backwards, not only will each and every one of those things affect what we do and how we see things in the future, we actually chose to do those things because of things we experienced before. Maybe our parents swum and were active in unions, or our grandmother is French and is the only way we can communicate, perhaps we learnt to ride backwards as a bet given to us by a team mate at the last swim-meet before going to vote for Tony Blair together.
Determinism.
For someone that has spent a large amount of his working life designing and developing computer software, this all sits quite comfortably. But for other perhaps more idealistic individuals, probably less so. For those people, I cite a clear and immediate example of determinism in action; my current work situation led me to look back at my past to figure out how and why I got here. This led to me reading an article discussing such philosophical conundra, which led to a heated debate with a dissenting friend, which led to writing about it all here, which led to you reading it.
Now my friend feels she has more free will than this all suggests, but to that I say simply, how can we have? How can we speak French if we’ve never been in a position to learn it? How can we even choose to speak French if we’ve never heard of either the country or the language? How can we be racist, sexist, agist, even give a name to any of those things if we’ve never been exposed to them before?
It seems completely natural that we are who we are because of where we’ve come from and where we are now. That we make the decisions we make, we listen to the music that we listen to, even read articles like this on such blogs, and in fact always will, all because of what has gone before. I can well believe that knowing all states, all physical and mathematical theories, rules and formulae would enable someone to predict every piece of it down to the last full stop on this page, as well as the time it took for you to reach it.
Would you dispute any of it? Maybe, maybe not, but whichever you choose, be sure that it was always destined to be the way you would choose, and like it or not, there’s probably not a whole heck of a lot you could do about it.
Why worry? November 26, 2008
Posted by Snoopy in Uncategorized.2 comments

To a friend;
Worry not about the possible troubles
of the future; for if they come, you are
but anticipating and adding to their weight;
and if they do not come, your worry is useless;
and in either case it is weak and in vain,
and a distrust of divine providence.Hugh Blair
Buggys suck; a stating of the obvious. November 25, 2008
Posted by Snoopy in Current-affairs, Observation.3 comments

I’ve been thinking for some time that buggies suck. Every time someone tries to cross a busy road by teasing their child-bearing trolley out in front of them, it’s like they’re tentatively raising a helmet above the trenches; bullets, holes, carnage, I have no choice but to look away. The whole scene just makes my kajoolies contract. And of course if I’m doing that, lord knows what the poor kid is going through. If he’s not walking already, he’s damn well gonna give it a go when he gets home. If he gets home.
Fortunately for the pre-walkers of the world, some bright spark has actually done a study. Well there. A study.
Still, I suppose we should be thankful that they took their time and used careful scientific judgement to pronounce the blindingly obvious, though to me their solution still comes out a little wonky. In their minds children want to face their parents, to communicate, to smile, and share moments of interaction. How touching. To my mind I look at the alternatives for the passengers of such forward-facing monstrosities:
- Facing the bare side of the bus when crammed into the buggy slot?
Nope, not much fun there.
- Getting a bag in the face on a crammed tube carriage?
Still no fun, and bags just plain hurt.
- Having fast, noisy traffic roaring past one inch from my feet?
Yikes!
Yeah, sod turning to face my mum, I think I’d like to get out and walk now thanks.
Techno-geekery costs dearly November 24, 2008
Posted by Snoopy in Technology.add a comment
I while ago I saw this:
Ooh nice, I thought, a bit geeky, a bit plinky-plonky, but nice. It’s just that, well, what would you do with it?
Then I saw Jonathan Coulton using one live at a concert in London in October:
At that point my thoughts got a bit more energised. Not only does it appeal to the techno-musician in me, but it also has a purpose in life, and is officially way past 11 on the cool factor!
As I reached for my Santa letter though, I came across the website that actually sold it.
Six hundred and how much?! Holy sch-moley!!! And as I placed my Santa letter back down, my thoughts turned back to socks and woolly jumpers. Although… perhaps someone could knit me one instead…
Far too much excitement for one day November 20, 2008
Posted by Snoopy in Current-affairs, Observation, Science, Technology.4 comments

The news inbox made today a real wake-up day for future-gazers; in one single 24 hour stretch, a lot of exciting things just got a lot less “future”. Perhaps we should start calling them “now-gazers”… Nah, that sucks.
What most certainly doesn’t suck is one single bout of mental exertion by a geezer going and digitizing the analog gearing in the humble wind turbine, effectively doubling wind energy power generation overnight. That’s all wind energy production. Everywhere. New and old systems alike. Double is very cool.
On a more sobering note, it’s good to see that South Korea’s money is being well spent in a time of financial upheaval. Their new hi-tech battle uniforms, straight out of an XBox360 shooter, should see them well-placed to go and nick everyone else’s money when theirs runs out. This is an example of uncool. Anticool. Absolutely cool, NOT! I do wish people would stop inventing better ways to kill and be killed…
NASA has finally gotten round to testing the internet in space, and subsequently pronounced it good. When my wifi connection is up and running again, and I’ve spoken to my ISP about my dial-up speeds, I’ll dig into this one further. Thank goodness NASA’s keeping my Marsphone working a treat. Now would someone please pick up at the other end?
I have a certain empathy for those people on the sharp end of the pro-choice/anti-choice organ donation debate currently bouncing around the world of UK politics. However I can’t help but think that every additional pound spent campaigning and coercing people along dictatorial party lines would be better spent on a real solution rather than simply shoring up a problem that’s lasted nearly eighty years. A temporary, and, for the 21st century, rapidly becoming the wrong solution to boot. The right solution comes in the form of pre-grown body parts, straight out of science fiction and into people like Claudio Castillo, recently having had stem cells grown into new windpipe tissue to repair damage from an extreme TB infection. A new windpipe made to order? Certainly madam. Would you like that with no donor issues and no body rejection? Take a seat, it’ll be with you in a jiff. Now that is what I call a viable solution for this shiny new millenia.
And finally, just to make sure we bring today kicking and screaming into tomorrow, holy moley if they haven’t gone and created a whole ton of anti-matter using the good old straight-out-of-a-Bond-movie laser beam. Those in the know already appreciate the almost unreal potential behind the power of matter/anti-matter reactions. Everyone else, listen up; they get this right, and all of the above becomes a mere blip on the discovery “X-Factor” radar. This may well be the one here with most distance yet to travel, but to even be moving forward in this area commands reverence of the utmost intensity. Marry this with the work Virgin Galactic and NASA and of course the LHC are all doing around energy and space travel and things could get very very interesting very quickly.
Blimey, I think I need to go take a lie down.
Meetings November 19, 2008
Posted by Snoopy in Humor.add a comment
Ahhh the “futility headache“…
<holds head in hands>
A quantum of soliloquy November 17, 2008
Posted by Snoopy in Entertainment, Film.2 comments

Lewis Hamilton and his formula one buddies will love Quantum of Solace; it really is the epitome of every speed-freak’s dream. If the screen wasn’t filled end to end with car chases it was boat chases. If it wasn’t boat chases it was people chases. And if it wasn’t people chases it was a race to see who could get the sharply dressed legs into bed the fastest with the least pretext.
A calm and relaxing Sunday sojourn it was not.
But it wasn’t actually that bad either, though to be fair I’m not entirely sure if your opinion doesn’t have perhaps more to do with your expectations on entering the theatre than it does the actual contents of the film. For myself, I’ve kinda lost the plot somewhat on what Bond is all about. I know it used to be about hiding in the shadows, ducking sharply out of sight behind a pillar, riding a train with a false passport and fingerprints, you know, real-world spy stuff. Okay, okay, pretend real-world spy stuff, maybe, of 50 years ago.
But now?
Well, look at it like this. I saw QoS, then followed it with Transporter 2 on tv later that same evening. They were the same. Not just similar, the same. The same chases, the same shooting and fighting, even the same pouting from leading men and ladies alike. It would seem that for bad-guys, lips are a serious give away! For me this didn’t actually take anything away from the experience; I rather enjoyed the cerebrally-challended Transporter films, and will probably go see the third installment next month. Similarly, if I go out knowing that I can leave my brain in its jar for every new Bond film, part of me probably won’t shed too many tears.
But part of me would probably be sat next to that jar on the side, weeping it’s little eyes out. That part just wants something different to that same old Bourne or 24 schlock; Damon and Sutherland are great in their turn, and I lap all that American bravado up like an overexcited basset hound, but this other part of me wants something else, something suave, debonair, classy, typically British in both manner and poise. For me that’s what Bond should always be about. He’s the kind of guy that knows straight away when a fight will mess with his immaculately-cut suit, and that a puff of knock-out gas from his special cigar would get the job done with far more sophistication and a much lower cleaning bill.
But something tells me that times have changed, though I suppose I shouldn’t complain too loudly. If everything on the big screen has to be about action followed by action, with a subtle blend of underlying action, then so be it. If I know what I’m heading out for, I don’t have a problem popping the brain out every so often. It gives it some air, dusts the cobwebs away and gets it ready for the next new hotness; Star Trek, Watchmen, I’m looking at you boys! Don’t you go letting old Snoopy down now, ya hear?
For Christmas: One slice of musical talent please November 14, 2008
Posted by Snoopy in Current-affairs.6 comments

Has anyone noticed just how dang hard it is to play a musical instrument well? Any instrument? You may think you can play a recorder competently, heck surely all of those Junior School music recitals have got to count for something, right?
Wrong.
Oh so very wrong.
And there’s YouTube videos to illustrate just how wrong.
It’s almost like these things were designed to be stupidly difficult, designed by the same people that made the humble keyboard a deliberate pain in the butt. After all, how many people in the world have actually progressed beyond finger-pecking to write an email? Complicating the hardware just to cope with fast typing speeds 50 years ago has swung full circle to bite us from behind. Is there someone somewhere getting a similar kick out of music making…?
And it doesn’t even matter how much material is out there to aid us in our euphonious quest; books, CDs, videos, teachers, reams and reams of the stuff all designed to help us play that classic Nirvana hit “When The Saints Go Marching In”. Okay, so chart-topping TV material it most certainly is not, but I can count the number of people that I know who have benefitted from such self-help paraphernalia on absolutely no hands whatsoever. Listen.
<silence>
It really does suck. I want to play music, I want to be a mouth organ maestro, a guitaring guru, anything that stops this incessant alliteration! Why won’t my fingers facilitate my fecundities?! Gah!!
I wish I had a solution to this. I wouldn’t have a problem making a million from it either. Aside from buying a copy of Guitar Hero and removing the lounge mirror / self-respect whilst I lovingly stroke the coloured buttons on its fake plastic guitar, pretending I’m some kind of digital rock god, is there an avenue I haven’t yet explored? Do I really have to plug away at strings, at reeds, at bows and keys, irritating the neighbours, the family, the cat, all the way to pension age before I can even get close to what some might call “making music”? Surely there’s something that would allow me to be creative and harmonious, that I perhaps still have to learn, but has a slightly gentler learning curve than say, brain surgery or particle physics?
Please, if you can, save me from numb-finger and dead-lip, ease my hyperventilation and prevent notation-phobia, someone tell me what I can do to satiate my creative desires without all of this insanity.
By the light of Warcraft’s fiery glow November 13, 2008
Posted by Snoopy in Current-affairs, Games.add a comment

When something hits breakfast news, you know it’s big, and for 11 million people around the world, strike big and replace it with meteoric.
In my none-too-short life, no other videogame has garnered such passion, derision, addiction and predilection. Its world of goblins, guns, goodies and baddies, has been persisting on the internet, all day every day, come rain or financial calamity, for the last four years.
During those years the general public at large has been able to run around its human-populated online world with its own weather systems, its own day/night cycle, its own economy, and to share every single digital experience with friends, family and strangers alike. Moments partaken feel like those of holidays past as quests are completed together, wars fought side-by-side, from the dizzying heights of snow-capped mountains, to the fiery bowels of underground dungeons, through all the alleys, forest clearings and town-houses in between, with screen-grab slides pored over during annual reunions.
Why the pithy monologue so early in the morning? Why the breakfast news extravaganza and the strange be-spectacled ladies with pointy ears up at all-hours queuing outside Game? Because for only the second time in those last four years, an expansion has been released today for the game that has singlehandedly sucked the will to move out of millions worldwide. On this day, of the year 2008, Wrath of the Lich King, the second expansion to what is arguably the most popular videogame-cum-necessity the planet has ever seen, World of Warcraft, has been born. This new expansion now transports players to a whole new continent, new places to experience, new creatures to slay, and more content than most will ever see with their own eyes.
And lo it was pronounced good. Very very good. So good in fact that life will indeed be lost. Jobs will be forsaken for the good of the Horde. Time will indeed flow like water from a jug, whilst limbs struggle to respond to the simplest of commands.
Ahhhh but the adventures passed on to grandchildren heard but never seen. The scenes of triumph and despair witnessed and blogged about for time eternal. This time of Warcraft may well be brief, but will burn very very brightly. I for one am looking forward to being enveloped once again by its intense, fiery glow, and I have no doubt that I will not be alone.
Earth’s most addictive November 12, 2008
Posted by Snoopy in Observation.2 comments

So, the most addictive thing on Earth? According to Gary Becker, Nobel laureate and coiner of rational addiction, it is people, and following further research he may not be too shy of the mark. Steven Levitt, professor of economics at the University of Chicago, suggests the following as criteria for addiction:
1) Once you start consuming it, you want to consume more and more of it.
2) Over time you build up a tolerance to it, i.e. you get less enjoyment out of consuming a fixed amount of it.
3) Pursuit of that good leads you to sacrifice everything else in your life to get it, potentially leading you to do ridiculous things to try to get the good.
4) There is a period of withdrawal when you stop consuming the good.
Attach them to people, and you can make a case for them having particularly addictive qualities, although I must confess the thought of me having the potential for being addictive does give me a little bit of both the heebies and the geebies. Thank goodness I have the face of a smacked trout. Bullet dodged!
A lot of interesting alternatives cropped up in the comments of both Gary’s and Steven’s blogs though; along with the usual mix of coffee, sex, and internet porn, World of Warcraft and its gaming brethren have started to become regularly accepted drug/people substitutes. Oftentimes put in a bad light, even being seen as the root causes for cases of murder, arson and other general scariness in more recent times, it’s really rather pleasant to come across a situation where a game addiction has had demonstrably positive results in someone’s life.
Author and Guardian columnist Naomi Alderman was helped through the horrors of her 9/11 experiences with the positive escapism engendered in a game called Diablo, a precursor to Warcraft made by the same company, and highlights the therapeutic values of distracting her brain from many of life’s harsh realities at that time. Escapism comes in many forms and I guess you use whatever helps get you through the day; Naomi was lucky enough to find something to help her to the end of the tunnel, as I’m sure many people have done over the years.
So whatever it is you use to help you through the day, people, warcraft or coffee, enjoy the hell out of it, and be happy in the knowledge that you are most definitely at one with the rest of the addicted human population.